English French German Spain Italian Dutch Russian Portuguese Japanese Korean Arabic Chinese Simplified

Friday, July 29, 2011

Far Cry 2



Few games of 2008 have been as polarizing on the online forums as Far Cry 2 - it has been understandably criticized for a repetitive mission structure and sometimes aggravatingly frequently-re-spawning enemies. But it is also one of the most progressive shooters this year, and for those with whom it hit home, it has been a rare joy.

Ubisoft Montreal took an admirably systemic approach with Far Cry 2 in a genre increasingly defined by scripted experiences. It doesn't ease the player into a difficulty curve so much as it drops the player headfirst into a brutal war-zone where scavenged weapons fall apart and everyone is hostile, save the arms dealers looking to make a buck. For those willing to invest themselves into such a world, Far Cry 2 - with its fire propagation, its recurring malaria, its beautiful open landscapes, its subtly dynamic buddy and mission system, essentially its total dedication to its own rather unusual game-play premise -- can be immensely rewarding in a much different way to a straight, linear shooter.

Memorable moments abound, both in the ways combat plays out, as well as in the interactions with the environment. There is enormous attention to detail in Far Cry 2's Africa, not so much in terms of discrete content as much as in the way its systems are modeled. Legitimate flaws and all, Far Cry 2often feels ahead of its time.

0 comments:

Post a Comment

Twitter Delicious Facebook Digg Stumbleupon Favorites More

 
Powered by Blogger

Disclaimer: We do not host any kind of copyrighted material in our servers. All Kind of Games here are only for personal review, industry, artist news and other informative purposes. You can try any of the listed games without any limits and please make sure to delete our shared contents within 24 hours. Always remember to support Video Games publisher by purchasing their products.