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Wednesday, June 8, 2011

Bad Boys 2


Bad Boys II is a 2003 action film directed by Michael Bay, produced by Jerry Bruckheimer, and starring Martin Lawrence and Will Smith. It is a sequel to the 1995 film Bad Boys. The film is about two police detective investigating the flow of ecstasy into Miami. The film received mostly negative review from critics, but performed well at the box office, grossing $273,339,556 worldwide.

Eight years after the events of the first film, Detective Marcus Barnett (Martin Lawrence) and Detective Mike Lowrey (Will Smith) are investigating the flow of ecstasy into Miami. Their surveillance of boats coming in from Cuba leads them to a KKK meeting/drug drop in a swamp, Mike accidentally shoots Marcus in the buttocks which leads Marcus to further question if he still wants to partner with Mike.
Meanwhile, a neurotic Cuban kingpin named Johnny Tapia (Jordi Mollà), who supplies Miami's drug traffic, tells his men to change the boat's schedules once again. Two members of the Russian Mob, Alexei and Josef, receive drugs from Tapia to run their nightclub businesses, but end up giving nearly half of their profits to Tapia. Alexei and Josef go to negotiate with Tapia to recoup some of their profits, but this ends in Josef's murder by Tapia's men and Alexei's forced surrender of his Russian nightclubs after his wife and son are threatened by Tapia.
Meanwhile, the relationship between Mike and Marcus' sister, Syd, who also happens to be undercover with the DEA as a money laundering agent for the Russians, continues to develop from an earlier rendezvous in New York. During her first assignment, a Haitian gang attempts to hijack the transport and kill Syd. An intense fire fight and car chase ensues between the gang members and the Miami Police/DEA and devastates the local area. Marcus and Mike learn of Syd's actual work, which makes Marcus unhappy.
Marcus and Mike go to confront the Haitian gang leader, which results in a firefight and the leader revealing that his information about the transport came from his friend's camcorder. After viewing the footage, Marcus and Mike find out that the Spanish Palms Mortuary, a business owned by Tapia's Mother, is possibly being used as a front. Disguised as pest terminators, they penetrate Tapia's mansion and find out that Tapia is using dead bodies in the mortuary to smuggle his drugs and money to Cuba. Syd, still undercover with the DEA, has successfully charmed Tapia but is found out, captured and taken to Cuba. During the escape, Alexei, out to avenge Josef's murder, defeats most of Tapia's guards but is shot and killed by police in a standoff. Marcus and Mike successfully confiscate Tapia's drug and money supply, but Tapia calls Marcus telling him he will kill Syd in 48 hours if he doesn't return his product.
Mike and Marcus, along with their voluntary SWAT team and Syd's co-workers, prepare a plan to rescue Syd from Tapia. A long gunfight ensues and eventually the Cuban military arrive. As Tapia's newly built house is destroyed with his mother and daughter inside, Mike, Marcus and Syd manage to escape, pursued by the infuriated Tapia. After a lengthy pursuit, they end up at the U.S. Naval Base at Guantanamo Bay. As Marcus and Syd plead with the US soldiers (who refuse to intervene as they are still on Cuban soil), a gunfight erupts between Tapia and Mike. Marcus gets the opportunity to fire his last bullet and shoots Tapia in the head, killing him instantly. Tapia's body falls on a mine and his corpse explodes.
Later, at the Burnett house, Mike has bought Marcus a new pool, and Marcus finally makes peace with Mike dating Syd. He even tears up the transfer papers he was going to put in, which would have ended their partnership. However, the pool breaks again, washing the two into the river, as they sing the "Bad Boys" theme song.

Thursday, June 2, 2011

Mushroom Age


Mushroom Age hardly sounds like a puzzle and hidden object game. Don't let it throw you, and get ready for a big surprise. Meet the latest wonderful addition to the genre that involves more than finding objects. It blows away many of these games as it lasts much longer than other titles infamous for their short length. Furthermore, the lack of a clock takes away pressure so you can relish the experience.

The story begins with Vera arriving at the lab where her fiancé, Tom, works. She runs into an Albert Einstein look-alike who hates being mistaken for the creator of "E=MC2." She demands to know where Tom is because their wedding takes place in two days. Einbock refuses to tell her anything.

Vera, a woman of action, grabs the bull -- or cell phone in this case -- by the ringtones and looks for Tom through time beginning with the year 3008. Time travels include the Stone Age and Jurassic Period, as well as visits to Socrates and Nostradamus.

Obviously, the cell phone does more than connect with Vera with friends and family. She lands in a graveyard in a futuristic location where many things fly just like cars on the highway. She encounters an ancient looking robot that easily malfunctions and laughs with a funny "A-A-A" sound.

All of the dialogue appears as text supported by audio. When the UM-21 acts up, Vera reboots the robot by entering a password with up to five guesses in a hangman style mini-game. If you miss, it loads a new password.

Vera's search for Tom leads to a second mission as she stumbles onto an evil plot that she needs to stop. The story lasts for 23 chapters and about three days of standard play. Most games of this genre -- think Azada and Mortimer Beckett and the Secrets of Spooky Manor -- last one day. The tasks for every level vary and not all require just finding objects. For example, Professor Einbock faints, so Vera needs to find two items to help wake him up.

Mushroom Age, like most hidden object games, provides several ways of seeking objects. Some scenes contain shadows of the objects or a list. Some scenes require finding differences between two scenes. In other scenes, you seek out one thing and it leads to another and another as part of a bigger puzzle. For example, you need a key to unlock the gate. You'll need another object to reach the key. Other scenes require seeking out all of the same items, but they may not all be identical -- they could be in the same class like symbols, for example.

Hidden object games often revisit scenes, some disguise a scene as different locations. In Mushroom Age, returning to a scene has a purpose, and it never feels like anything repeats -- except for several mini-games, but they grow more difficult with each turn and you aren't stuck playing them too many times.

While objects and scenes contain sharp graphics, the movement of characters feels archaic. They look like cut out pictures. The animation moves the whole character from side to side or up and down when excited or fainting. It could be by design, but it lowers the quality of the visuals.

Sometimes it's difficult to identify an object. Click the question mark whenever you need a hint, but you won't get another until it fills back up. That's it and no winning bonus hints. This works fine with one exception. When an object is in another room, the hint flashes to let you know you need to go in the other room. But it wastes a hint since it won't point out the object. This challenges advanced players and frustrates everyone else.

Mushroom Age contains bits and pieces seen in one hidden object game or another. Though it may not have original ideas, it tells a creative and absorbing story while making all the games an important part of it. So what's up with the name? We're not in the business of spoiling things. But it does come into play in this gripping and humorous game that will please plant and non-plant lovers everywhere and of all ages. No green thumb required.

Air Assault 2


Air Assault 2 is a simulation game developed by Media Contac LLC. 
This is the second part of a very good tittle, that offers you a lot of action, easy controls and, of course, a spectacular graphics display .

Plot: 
You will be able to shoot to new enemies.Of course that your vehicle will be an helicopter, but in this opportunity your goals will be very different , not only large helicopters, but submarines, destroyers and boats.
The missions that you have to reach will be in a variety of scenarios such as the sea, the mountains, the desert or highly populated areas You have to prove your abilities to do your duty without killing an innocent or trying to not destroy your vehicle. 
The simplicity of the controls,will make you to dominate the skies with your helicopter, and you will end up with many enemies on the screen.

Graphics and sound 
The graphics are well done, the scenarios are suitable. The sound effects are good and the soundtrack is nice.
To sum up, this is an exciting game, you will enjoy it.

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